Combat

Called Shot Locations

Tactical effects when targeting a specific body part. Called Shot costs Tempo Base + 2 and inflicts −2 dice (Pool Penalty) to the attack.

Location Effect on Hit
Head Target is Stunned (in addition to normal damage).
Arm / Hand Target drops held item; −2 dice to actions using that limb.
Leg Target's Speed halved; −2 dice to movement-based checks.
Torso No special effect, but no penalty either. Use Steady Shot instead.

Called Shot trades accuracy for tactical control. Use it to disable specific threats — strip the leader of his weapon, cripple the runner before he escapes, head-shot the Psionic to break his Channel.