Combat
Called Shot Locations
Tactical effects when targeting a specific body part. Called Shot costs Tempo Base + 2 and inflicts −2 dice (Pool Penalty) to the attack.
| Location | Effect on Hit |
|---|---|
| Head | Target is Stunned (in addition to normal damage). |
| Arm / Hand | Target drops held item; −2 dice to actions using that limb. |
| Leg | Target's Speed halved; −2 dice to movement-based checks. |
| Torso | No special effect, but no penalty either. Use Steady Shot instead. |
Called Shot trades accuracy for tactical control. Use it to disable specific threats — strip the leader of his weapon, cripple the runner before he escapes, head-shot the Psionic to break his Channel.