Combat

Movement Actions

The four ways a character moves in combat. Speed = QUICK + Athletics + 3.

Action Tempo Effect
Shift 0 Move half your Speed (rounded down) as part of another action. You can Shift while attacking. Represents stepping aside, backing up, adjusting your angle.
Scramble 3 Move Speed + 4m erratically; attackers suffer +1 TN against you until your next turn. Triggers Exposed.
Rush / Charge 4 Move double your Speed. If you reach an enemy, make an immediate melee attack at +1 Tempo.
Sprint 4 Move triple your Speed. Cannot attack this action. Triggers Exposed.

Position is leverage. Shift is the most underused action in combat — players forget they get a free half-Speed move every turn.