Progression

Strain Sources

Everything that adds to the Strain track, merged across psionic, combat, environmental, and substance sources.

Category Source Strain Gained
Psionic Casting Rank 1 Talent (Cantrip) 1
Psionic Casting Rank 2 Talent (Tactic) 2
Psionic Resonance Echo (Rank 2-3) 1
Psionic Failed Channeling (feedback) +1
Psionic Disruption (feedback) +1
Psionic Backlash: The Flicker (one 1) 1
Psionic Psionic Duel: Clash 1d6
Combat Forced march (8+ hours travel) 1
Combat Fighting while Exhausted 1 per scene
Combat Resisting supernatural fear (success) 1
Combat Stabilizing a dying ally (success) 1
Combat Taking a Success-at-Cost 1 (if chosen)
Environmental Extreme heat/cold exposure 1 per hour
Environmental Sleep deprivation (24+ hours) 1 per 8 hours
Environmental Dehydration (1+ days) 1 per hour
Environmental Ash Belt exposure (without mask) 1 per hour
Environmental Thin Place exposure (unprepared) 1 per hour
Environmental Witnessing disturbing violence 1 (GM discretion)
Substance Alcohol (heavy drinking) 1-2 (hangover)
Substance Laudanum withdrawal 2 per day
Substance Red Mother's Milk (after effect ends) 2

The pressure-release valve of the game. Players will burn Strain recklessly in Session 1 and ration it like ammunition by Session 4.