Combat

Talent Ranks Summary

The five Psionic Talent Ranks at a glance — cost, TN, Tempo, and risk class. Full per-Talent listings live in the talents collection.

Rank Name Cost TN Tempo Description Risk
1 Cantrip 1 Strain 9 4 Minor manipulations; parlor tricks with teeth. Low. Failure: nosebleed and headache.
2 Tactic 2 Strain 11 5 Combat-ready applications; real power, real risk. Moderate. Repeated use exhausts the body quickly.
3 Power 1 Erosion 13 6 Significant reality alterations; soul-deep cost. High. Every use leaves a mark.
4 Devastation 2 Erosion 15 7 Awe-inspiring feats; the Veil notices. Severe. Triggers environmental effects; GM adds dice to Tension Pool.
5 Miracle 1 Memory 16 9 The impossible; you will never be the same. Catastrophic. A piece of your identity is gone forever.

Memorize this table or print it. The cost-vs-TN gradient is the entire shape of Psionic risk-management: a Cantrip is cheap and trivial to land; a Miracle is irreversible and only barely possible.