Travel
Travel Summary
The five major routes across the Frontier — their speed, safety, cost, and best use.
| Route | Speed | Safety | Cost | Best For |
|---|---|---|---|---|
| Silver Line (Rail) | 100 mi/day | High | §20-50 | Fast, safe travel between major towns. Consortium-controlled. |
| Dust Trail (Caravan) | 20–30 mi/day | Low | Cheap | Budget travel with caravan protection. Dust Vulture ambush territory. |
| Current's Bend (Riverboat) | 40 mi/day | Medium | §15+ | Reaching the Fen, avoiding Vultures. Requires a Salt-Man to ward off spirits. |
| Bluff Roads (Mountain Passes) | 15–20 mi/day | Low | §15/day guide | Reaching isolated Stormrise locations. Never travel during storms. |
| Cross-Country (Overland) | 15 mi/day | Variable | Free | Going where routes don't. Trailblazer Talent boosts speed by 25%. |
The Silver Line is fast, expensive, and Consortium-loyal. The Dust Trail is cheap, slow, and brutal. The rest are situational. Pick your trade-off.