Frontier Hospitality
"A warm fire and a shared meal buys more loyalty than gold."
Non-Combat Mundane
- Cost
- Passive
- Tempo
- 1 hour
- Steps
- —
- Resist
- —
Effect
Resource cost: 1 ration + 1 hour of time.
When you share a meal and genuine conversation with an NPC or group during Downtime, their Disposition toward your party improves by one step: Hostile → Unfriendly → Neutral → Friendly → Allied. The shift lasts until you or your allies do something to worsen it.
Limit
Cannot affect the same NPC more than once per session. The NPC must share the meal willingly — this is not coercion.