Jury-Rigger
"It'll hold. Probably. Don't look at it too hard."
Non-Combat Mundane
- Cost
- 1 Mettle
- Tempo
- 10 minutes
- Steps
- —
- Resist
- —
Effect
You can repair a broken or damaged item to functional status using scavenged materials in 10 minutes. The repair is temporary — the item works for 1 scene or 1 hour (whichever comes first) before breaking again permanently unless properly repaired. Jury-Rigged items suffer a −1 Roll Penalty when used.
Special
Improvised Ammo: You can convert scrap metal and gunpowder into 1d6 rounds of Improvised Ammunition. Improvised Ammo has −1 WR (minimum 1). Requires access to a fire source and basic tools.