Trick Shot
"Shoot the rope, not the man."
Combat Mundane
- Cost
- 1 Mettle
- Tempo
- Weapon Base + 1
- Steps
- —
- Resist
- —
Effect
Declare a narrative target before rolling (a held object, a rope, a lantern, a belt buckle, a specific limb). If the attack hits, the GM determines a consequence beyond damage: disarming, severing, shattering, igniting, etc. The attack deals half WR damage (round down, minimum 1), but the secondary effect is guaranteed on hit.