Trick Shot

"Shoot the rope, not the man."

Combat Mundane
Cost
1 Mettle
Tempo
Weapon Base + 1
Steps
Resist

Effect

Declare a narrative target before rolling (a held object, a rope, a lantern, a belt buckle, a specific limb). If the attack hits, the GM determines a consequence beyond damage: disarming, severing, shattering, igniting, etc. The attack deals half WR damage (round down, minimum 1), but the secondary effect is guaranteed on hit.