Bleed

All Weapons damage-over-time

Effect: On hit, target takes 1 damage at the start of each turn until treated (Medicine TN 9) or they spend an action applying pressure.

Bleed weapons leave wounds that don’t close on their own. Knives, sabers, and other edged weapons commonly carry this quality. The bleed effect ends when the target receives treatment or willingly spends an action applying pressure to the wound.