The Mindweaver
Telepath
"The strongest armor is useless if the man inside it wants to die."
- Type
- Psionic
- Prime
- SWAY
- Starting Erosion
- 1
You touch minds, plant suggestions, and weave illusions. You are feared more than any gunfighter — because bullets can be dodged, but how do you dodge a thought?
Starting Choices
- Prime Attribute: +1 SWAY (fixed, no choice).
- Skill Allocation: Distribute 6 Skill Points among Career Skills (maximum starting Rank 2).
- Starting Talents: You start with The Nudge (Rank 1 Cantrip) automatically. Choose one general Mundane Talent (Combat or Non-Combat list — player’s choice).
- Starting Erosion: 1 (the cost of the gift).
- Note on starting gear: The Concealed Knife mechanically matches the Bowie Knife stat block (WR 2, Tempo 3) but is carried hidden rather than openly.
Starting Loadout
Career Skills
ChannelDeceitInsightStealthPersuasion
Starting Gear
Prism CrystalsConcealed Knife (WR 2, Tempo 3)
Starting Talents
Granted
Automatically known from the start.
Drive Examples
- The first time another mind's thought reached me — and I reached back.
- Watching a lie form in a man's mouth before he spoke it.
- Knowing what they wanted before they did.