The Mindweaver
The Whispering Gallery
"The strongest armor is useless if the man inside it wants to die."
- Role
- Controller / Social Infiltrator
- Key Attribute
- SWAY
- Total Talents
- 50
Mindweavers are the most reviled of the Disciplines. They deal in illusions, compulsions, and the violation of the mind’s sovereignty. No wall can stop them, no armor can protect from them, and worst of all — you might never know they touched you at all.
Attack-Replacing Talents — Universal Rule (Resist-Based Variant)
The same Manifest / Manifest+Miss / Fizzle framework that governs Psy-Slinger attack-replacing Talents applies to Mindweaver Talents that target a creature. The difference is the variant: most Mindweaver Talents do not “attack” in the conventional sense — they offer a Resist roll instead of forcing a Defense roll. When a Resist is offered:
- Manifest: Channeling Sum ≥ TN. The power forms in the Current.
- Resist: The target rolls their Resist pool against the same Channeling Sum. Success = the Talent has no effect on them. Failure = full effect applies.
If a Talent has no Resist clause, it cannot be opposed — the effect simply happens on a successful Manifest. Examples: Whisper (R1), Liar’s Mirror (R1), Veil of Silence (R2), Mind Link (R3), The Whispering Gallery (R4), Soul Merge (R5).
Common Resist Pools
| Pool | Used When | Example Talents |
|---|---|---|
| ECHO + Focus | Most compulsion, mental intrusion, and identity attacks | The Nudge, Babel, Suggestion, Confessional, Implant Memory, Puppet Strings |
| ECHO + Resilience | Fear, trauma, and forced experience effects | Fearmonger, Shriek, Ego Death, The Unmask, Mass Hysteria |
| ECHO + Insight | Effects you might notice but not strictly resist | Mood Shift, False Friend, Liar’s Mirror disguise checks |
The Iron Will trait (Bastion Soul R1) and the Mental Defense Bonus from the Bulwark (intact Memory count) both feed into these rolls per their standard rules.
No Reaction Convention
Unlike Bastion Souls and Seers, Mindweavers have no Reaction Convention. The discipline has exactly one Reaction Talent (Psychic Flinch, R1), and it pays the full standard cost — 1 Mettle + 1 Strain — every time. There is no “first free per scene” discount. Mindweavers are not reactive defenders; they are slow, premeditated infiltrators. The Flinch is a deliberate outlier.
The Suicide Limit
This is the discipline’s hard ethical brake — codified in the mechanics, not just the fiction:
No Mindweaver compulsion or mind-control Talent can force a target to directly harm themselves. If a Talent’s controlled action would cause the target to shoot themselves, walk off a cliff, drink poison, or otherwise commit self-harm with clear intent and awareness, the control breaks immediately and the target takes 1d6 Strain instead (per Puppet Strings’ formulation).
Affected Talents
- Puppet Strings (R4) — explicit Suicide Limit in the talent text
- The Chorus (R5) — explicit Suicide Limit; applies per-individual (the Limit breaks one creature’s control, not the entire mass effect)
- The Nudge (R1) — codified as “Cannot compel self-harm or obviously suicidal actions” in the Limit field
- Suggestion (R2) — codified via “+4 to resist” against direct self-harm orders; the Limit doesn’t auto-break, but resistance is effectively decisive at that bonus
Important Carve-Outs
The Suicide Limit is mind-control specific. It does NOT apply to:
- The Wet Strings (Flesh Shaper R3) — pulls muscles, not will. The target can be forced to harm themselves.
- Blood Puppet (Flesh Shaper R4) — controls the circulatory system, not the mind. Can stop the heart directly.
- Indirect consequences of compulsion — a target ordered to “walk outside” who walks into traffic still gets hit; the Mindweaver didn’t order them to be hit, just to walk.
This is why Flesh Shapers are feared as much as Mindweavers — arguably more, because Iron Will and Poker Face don’t help against a finger on the carotid artery.
Sub-Discipline Ladders
| Cluster | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Memory | Forget Me | — | Implant Memory | Total Recall, Memory Palace Siege, Amnesia Bomb | Memory Hole, The Rewrite |
| Compulsion | The Nudge | Suggestion, Psionic Ventriloquism | Confessional | Puppet Strings, Mind Fortress | The Chorus, The Hollow Crown |
| Identity | Liar’s Mirror | Persona Mask | Ego Death | The Unmask, Identity Theft, Schism | The Rewrite, Soul Merge |
| Reading / Info | Surface Read, Crowd Pulse, Social Barometer | Psychic Anchor | Mind Link, Dreamwalk | The Whispering Gallery | — |
| Mass Effect | — | Herd Instinct, Shriek | Crowd Weaver | Mass Hysteria, The Whispering Gallery | The Chorus |
| Damage | Static (debuff) | Empathic Echo, Shriek | Phantom Pain, Psychic Venom | The Unmask, Mind Fortress | — |
| Stealth / Defense | Forget Me, Liar’s Mirror | Veil of Silence, Persona Mask | — | — | — |
| Communication | Whisper | — | Mind Link | The Whispering Gallery | — |
| Fear | — | Fearmonger | — | Mass Hysteria | — |
| Erasure | Forget Me | — | — | Amnesia Bomb | Memory Hole, The Silence |
Key Mechanical Notes
- Strain damage caps. R3 direct-damage Talents (Phantom Pain, Psychic Venom) cap Margin contribution at +5 to prevent runaway scaling. Steps add up to +3 on top, for max 8 Strain damage at R3.
- The Bulwark interaction. Targets with all 5 Memories intact gain +2 to resist identity-targeting Talents (Ego Death, The Unmask, Memory Palace Siege). This is a deliberate mechanical reward for Memory preservation.
- Psionic immunity to mass control. Psionic characters are immune to The Chorus. Their connection to the Current shields them from mass-control effects. Individual control Talents (Puppet Strings, Mind Fortress) still affect Psionics normally.
- Bastion Soul Tier-Removal anchors. Persistent Mindweaver Talents
explicitly call out which Bastion Soul Rank can remove them:
- Psychic Anchor (R2) → Grounding (BS R2) or higher
- Psychic Venom (R3) → Erasure Field (BS R3) or higher
- Implant Memory (R3) → Grounding (BS R2) or higher (R2 reaches R2 effects, but Implant Memory is also vulnerable to confrontation with contradictory evidence — the Mindweaver-specific reversal)
- Mind Fortress (R4) → Reality Anchor (BS R4) or higher
- The Bond ceiling. R5 Talents that involve psychic invasion (The Rewrite, Soul Merge, The Hollow Crown, The Silence) can only be reversed by another Miracle. These are intended as permanent narrative consequences, not encounter-scope debuffs.
Talents in this Discipline
Rank 1 · Cantrip
12Babel
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"You scramble the words between their brain and their mouth."
Crowd Pulse
- Cost
- 1 Strain
- Tempo
- T4
- TN
- 9
"You feel the rhythm of every heart in the room."
Dream Seed
- Cost
- 1 Strain
- Tempo
- T4
- TN
- 9
"You plant a thought that blooms while they sleep."
Forget Me
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"Your face slides out of their memory like water off glass."
Liar's Mirror
- Cost
- 1 Strain
- Tempo
- T4
- TN
- 9
"They see what they expect to see."
Mood Shift
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"You press your thumb against the scale of their emotions."
Psychic Flinch
- Cost
- 1 Strain + 1 Mettle
- Tempo
- T0
- TN
- 9
"You make their trigger finger twitch a heartbeat too early."
Social Barometer
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"You read the room the way a sailor reads the wind."
Static
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"You fill their head with white noise."
Surface Read
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"Their thoughts float up like oil on water."
The Nudge
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"A whisper in the back of their mind that feels like their own thought."
Whisper
- Cost
- 1 Strain
- Tempo
- T2
- TN
- 9
"Your voice arrives without traveling."
Rank 2 · Tactic
12Empathic Echo
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"Their pain becomes your weapon."
False Friend
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"They trust you. They shouldn't."
Fearmonger
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"You find the thing they dread and make it real."
Herd Instinct
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"You turn their group loyalty into a leash."
Persona Mask
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"You wear a different mind like a coat."
Psionic Ventriloquism
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"Your voice comes from their mouth."
Psychic Anchor
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"I know where your mind is. I will always find you."
Shriek
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"You compress a psychic scream into a point and let it go."
Suggestion
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"You speak, and reality rearranges itself to accommodate your words."
Sympathetic Bond
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"What you feel, they feel."
Thought Loop
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"You trap them inside their own thoughts."
Veil of Silence
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"You wrap yourself in the world's inattention."
Rank 3 · Power
10Confessional
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"You open their mouth and their secrets pour out."
Crowd Weaver
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"One hundred minds, one suggestion."
Dreamwalk
- Cost
- 1 Erosion
- Tempo
- 1 minute (ritual)
- TN
- 13
"You enter the sleeping mind and walk its corridors."
Ego Death
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"You convince their sense of self to take a nap."
Implant Memory
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"I give you something that never happened, and you will cherish it."
Implant Sensation
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"Reality is what I tell you it is."
Mind Link
- Cost
- 1 Erosion
- Tempo
- T5
- TN
- 13
"Two thoughts, one circuit."
Phantom Pain
- Cost
- 1 Erosion
- Tempo
- T5
- TN
- 13
"You convince their brain that they are dying."
Psychic Venom
- Cost
- 1 Erosion
- Tempo
- T5
- TN
- 13
"I leave a barb in their mind that festers."
The Grand Illusion
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"You paint a lie on the world and dare it to argue."
Rank 4 · Devastation
10Amnesia Bomb
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"Everyone in the room forgets the last five minutes."
Identity Theft
- Cost
- 2 Erosion
- Tempo
- T8
- TN
- 15
"I don't pretend to be you. I become you. And you become nothing."
Mass Hysteria
- Cost
- 2 Erosion
- Tempo
- T8
- TN
- 15
"One fear becomes everyone's fear."
Memory Palace Siege
- Cost
- 2 Erosion
- Tempo
- T8
- TN
- 15
"You don't break down the door. You set fire to the house."
Mind Fortress
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"I build a wall inside their mind. When they try to think a forbidden thought, it hurts."
Puppet Strings
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"Their body obeys me now."
Schism
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"You crack their mind in two. Both halves are screaming."
The Unmask
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"You strip away every lie they've ever told themselves."
The Whispering Gallery
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"You become a switchboard for every mind in range."
Total Recall
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"I play back their life, and I choose which parts they watch."
Rank 5 · Miracle
6Memory Hole
- Cost
- 1 Memory
- Tempo
- T9
- TN
- 16
"I reach into your mind and take what I want."
Soul Merge
- Cost
- 1 Memory
- Tempo
- T9
- TN
- 16
"Two become one. Neither survives unchanged."
The Chorus
- Cost
- 1 Memory
- Tempo
- T9
- TN
- 16
"Every voice in range is your voice. Every thought in range is your thought."
The Hollow Crown
- Cost
- 1 Memory
- Tempo
- T9
- TN
- 16
"You reach into the empty place where their soul used to be, and you fill it with yourself."
The Rewrite
- Cost
- 1 Memory
- Tempo
- T9
- TN
- 16
"You don't erase their past. You give them a new one."
The Silence
- Cost
- 1 Memory
- Tempo
- T9
- TN
- 16
"You unmake the thought that makes them real."