Adrenal Spike
"I flood your system with the chemistry of survival."
- Cost
- 2 Strain
- TN
- 11
- Tempo
- T4
- Steps
- Yes
- Resist
- —
Effect
Touch a target. They gain +2 IRON and +2 QUICK (Attribute bonuses, not dice) for the rest of the scene. These increase relevant pools, Vitality, Defense, etc.
The target also becomes immune to Fear and ignores Wound penalties.
Steps
+1 to either IRON or QUICK per Step (choose each time).
Requirement
Attribute Cap: Maximum 5 in either Attribute from this Talent (excess is lost). This keeps Adrenal Spike below the R4 Apex Predator and R5 Apotheosis ceilings.
Special
The Crash: When the scene ends, the target takes 1d3 Strain and is Exhausted (−2 dice Pool Penalty to all physical actions until they rest).
Removable by Grounding (BS R2) or higher per the Tier-Removal Hierarchy.