Anchor Step
"Where I walk, the ground remembers how to be solid."
- Cost
- Passive
- TN
- 9
- Tempo
- —
- Steps
- —
- Resist
- —
Effect
You cannot be moved against your will by any Psionic effect — telekinesis, Gravity Well, forced movement from Thunder-Clap. You are rooted. Additionally, you cannot be Knocked Prone by psionic effects.
Special
Physical force still works normally — a sledgehammer doesn’t care about your soul. Anchor Step interacts with Weight of Reality (R2): while both are active you are essentially immovable by supernatural means. Being pushed, tackled, or hit by a charging horse still works. The Current cannot move you; the world can.