The Bastion Soul
The Anchor
"I am the rock in the river. The Current breaks on me."
- Role
- Tank / Protector
- Key Attribute
- IRON
- Secondary
- Anti-Magic
- Total Talents
- 48
Bastion Souls are living voids in the magical field. Where others channel the Current, Bastion Souls absorb and negate it. They are the shield against the supernatural — the one person in the room that the Mindweaver cannot touch, the wall that the Psy-Slinger cannot shoot through.
Bastion Soul Reaction Convention — Universal Rule
Bastion Souls are reactive defenders by nature — they exist to interrupt, absorb, and negate. To honor this identity without crushing the discipline under Mettle taxation, the following rule applies (parallel to the Seer Reaction Convention):
The first Bastion Soul Reaction used in a scene costs only 1 Strain (no Mettle). Subsequent Bastion Soul Reactions in the same scene cost 1 Mettle + 1 Strain (standard Reaction cost).
Each defensive discipline gets one cheap response per scene; everything after pays full price. Talent frontmatter lists the standard rank cost (Strain / Erosion / Memory). The Convention modifies that on first use.
Reactions Affected
All Tempo 0 Bastion Soul Talents are subject to the Convention:
- Rank 1: Kinetic Dampener, Disrupt, Anchor the Dying
- Rank 2: Absorb
- Rank 3: Siphon Power
- Rank 4: Reflect
Tier-Removal Hierarchy
This table is the canonical reference for which Bastion Soul Talents can negate Psionic effects of which Ranks. Cross-references in other discipline artifacts (Psy-Slinger, Mindweaver, Seer, Flesh Shaper) cite this hierarchy.
| BS Talent | Rank | Removes Psionic Effects of Rank… |
|---|---|---|
| Null Touch | R1 | R1 only |
| Grounding | R2 | R1–R2 |
| Soul Anchor | R3 | R1–R3 (defensive — protects target from new effects) |
| Erasure Field | R3 | R1–R3 (offensive — purges existing effects) |
| Seal the Weave | R3 | All ranks (severs entire connection, but on one target) |
| Reality Anchor | R4 | All ranks within area |
| The Citadel | R5 | All ranks (impenetrable barrier — only Talent that blocks R5 effects from outside) |
Reading the hierarchy: A Mindweaver R3 effect on an ally cannot be removed by Null Touch (R1) or Grounding (R2). The Bastion Soul needs Erasure Field (R3) or higher. This is the explicit reach-ladder that other disciplines reference when noting “X can be removed by Erasure Field or higher.”
Sub-Discipline Ladders
| Cluster | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Bodyguard | Kinetic Dampener, Anchor the Dying, Null Grip | Burden Transfer, Fortress Stance | Soul Anchor, Kinetic Fortress, Bulwark of Memory | Aegis of the Fallen, Reflect, Titan Form | The Unmoving Mountain, The Citadel |
| Hunter | Disrupt, Null Touch | Psionic Leash, Resonance Shatter | Erasure Field, Seal the Weave | Conduit Severance, Collapse the Weave, Fracture Immunity | The Seal |
| Sanctuary | Stabilize, Iron Calm, Veil Sense, Deny the Hum, Iron Will, Ward Object, Anchor Step | Shield of the Anchor, Null Aura, Consecrate Ground, Stillness, Weight of Reality, Absorb | Veil Suture, Iron Mantle, The Null Zone, Gravity Well, Siphon Power | Reality Anchor, Entropic Shield, Scar the Veil | Inverted Current, The Hollow’s Rest, The Unbreaking |
Key Mechanical Notes
- Iron Will defends the mind, not the body. Vital Read (Flesh Shaper R1) and other biological reads bypass Iron Will entirely. The Bastion Soul’s psychic fortress doesn’t help against a hand on your wrist counting your pulse.
- Attribute caps for transformations. Titan Form caps IRON at 5 and AR bonus at +5 from the Talent — both below R5 Apotheosis ceilings (Attribute 6, AR 5). All four cross-discipline transformation Talents (Apex Predator, Apotheosis, Titan Form, Chimera Form) follow consistent rank-ceiling logic.
- Damage caps locked. Entropic Shield (max 9 entry damage), Fracture Immunity (max 6 Strain rebound), Gravity Well (max 5 dmg/turn), Siphon Power (max 6 Strain). All single-axis fixed Damage scaling, no dice variance to targets.
- The Citadel is the only Talent in the game that blocks Rank 5 effects from outside. Even Reality Anchor’s “all ranks” capability only ends active effects; The Citadel actively prevents Miracles from crossing the dome.
- Consecrate Ground costs HP in addition to Strain. This is the only Bastion Soul Talent with an HP component — see the cost frontmatter.
Talents in this Discipline
Rank 1 · Cantrip
12Anchor Step
- Cost
- Passive
- Tempo
- —
- TN
- 9
"Where I walk, the ground remembers how to be solid."
Anchor the Dying
- Cost
- 1 Strain
- Tempo
- T0
- TN
- 9
"I hold their soul in place. The Veil cannot claim them yet."
Deny the Hum
- Cost
- 1 Strain
- Tempo
- T4
- TN
- 9
"I silence the whisper between worlds."
Disrupt
- Cost
- 1 Strain
- Tempo
- T0
- TN
- 9
"I reach into the Current and yank."
Iron Calm
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"They scream at the dark. I close the shutters."
Iron Will
- Cost
- Passive
- Tempo
- —
- TN
- 9
"My mind is a fortress with no doors."
Kinetic Dampener
- Cost
- 1 Strain
- Tempo
- T0
- TN
- 9
"I catch the bullet with my will."
Null Grip
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"My hands forget the Current. Anything I hold does too."
Null Touch
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"The Current recoils from my hand."
Stabilize
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"The Current cannot take what I hold."
Veil Sense
- Cost
- 1 Strain
- Tempo
- T3
- TN
- 9
"The darkness has a texture. I can feel it pressing."
Ward Object
- Cost
- 1 Strain
- Tempo
- 1 minute
- TN
- 9
"I teach the iron to remember what the Veil forgets."
Rank 2 · Tactic
11Absorb
- Cost
- 2 Strain
- Tempo
- T0
- TN
- 11
"The blow hits me. I take it. The energy goes nowhere."
Burden Transfer
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"Their weight becomes my weight. I can carry it."
Consecrate Ground
- Cost
- 2 Strain + 1 HP
- Tempo
- T5
- TN
- 11
"Where I bleed, the Veil retreats."
Fortress Stance
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"I plant my feet. The world tries to move me. The world fails."
Grounding
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"What was built can be unbuilt."
Null Aura
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"Even standing near me hurts them."
Psionic Leash
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"I bind their power to my fist. When I pull, it chokes."
Resonance Shatter
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"I break their echo before it solidifies."
Shield of the Anchor
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"Stand behind me."
Stillness
- Cost
- 2 Strain
- Tempo
- T4
- TN
- 11
"I become invisible to the Current. Not to eyes — to the Veil itself."
Weight of Reality
- Cost
- 2 Strain
- Tempo
- T5
- TN
- 11
"The Current cannot lift what I hold down."
Rank 3 · Power
10Bulwark of Memory
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"I anchor their past to the present. The Veil cannot erase what I protect."
Erasure Field
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"Inside this space, power unmakes itself."
Gravity Well
- Cost
- 1 Erosion
- Tempo
- T5
- TN
- 13
"You will not move until I allow it."
Iron Mantle
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"I wrap my allies in the same silence that protects me."
Kinetic Fortress
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"I don't catch the bullets. I make them stop wanting to fly."
Seal the Weave
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"I knot the threads of power shut. Their gift becomes their cage."
Siphon Power
- Cost
- 1 Erosion
- Tempo
- T0
- TN
- 13
"Your strength becomes my shield."
Soul Anchor
- Cost
- 1 Erosion
- Tempo
- T5
- TN
- 13
"I bind their soul to their body. Nothing can tear it loose."
The Null Zone
- Cost
- 1 Erosion
- Tempo
- T6
- TN
- 13
"In this place, the Veil holds."
Veil Suture
- Cost
- 1 Erosion
- Tempo
- 1 minute (ritual)
- TN
- 13
"I stitch the wound in reality shut."
Rank 4 · Devastation
9Aegis of the Fallen
- Cost
- 2 Erosion
- Tempo
- T5
- TN
- 15
"I carry the weight of everyone who trusted me and died. Their faith is my armor."
Collapse the Weave
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"Everything you built, I tear down."
Conduit Severance
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"I reach into their connection to the Current and tear it out."
Entropic Shield
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"I fold space around us. What enters, ages. What ages, dies."
Fracture Immunity
- Cost
- 2 Erosion
- Tempo
- T5
- TN
- 15
"What touches me, breaks."
Reality Anchor
- Cost
- 2 Erosion
- Tempo
- T7
- TN
- 15
"I nail the world in place. Nothing changes. Nothing shifts. Nothing bends."
Reflect
- Cost
- 2 Erosion
- Tempo
- T0
- TN
- 15
"Return to sender."
Scar the Veil
- Cost
- 2 Erosion
- Tempo
- 7 (ritual, 10 minutes)
- TN
- 15
"I don't seal the wound. I cauterize it. The Veil remembers the pain and stays shut."
Titan Form
- Cost
- 2 Erosion
- Tempo
- T5
- TN
- 15
"I stop being a person. I become the wall."
Rank 5 · Miracle
6Inverted Current
- Cost
- 1 Memory
- Tempo
- T9
- TN
- 16
"I turn the river backward. The Current feeds the Veil instead of tearing it."
The Citadel
- Cost
- 1 Memory
- Tempo
- T5
- TN
- 16
"I build a fortress in the space between souls, and nothing can breach it."
The Hollow's Rest
- Cost
- 1 Memory
- Tempo
- 9 (ritual, 30 minutes)
- TN
- 16
"I give them back what was taken. Not the memory — the capacity to have one."
The Seal
- Cost
- 1 Memory
- Tempo
- 9 (ritual, 1 hour)
- TN
- 16
"I close the door between worlds. What I lock stays locked."
The Unbreaking
- Cost
- 1 Memory
- Tempo
- 9 (ritual, 10 minutes)
- TN
- 16
"I look at the shattered thing and remember what it was before it broke."
The Unmoving Mountain
- Cost
- 1 Memory
- Tempo
- T3
- TN
- 16
"I am the last line. I do not break."