The Unbreaking
"I look at the shattered thing and remember what it was before it broke."
- Cost
- 1 Memory
- TN
- 16
- Tempo
- 9 (ritual, 10 minutes)
- Steps
- —
- Resist
- —
Effect
Touch a single broken thing. After the initial Channeling roll, sustain Channeling for 10 minutes. On completion, you restore it to its original state by anchoring it to its own past. This can:
- Restore a Sundered weapon or destroyed armor to its original quality and condition
- Rebuild a collapsed structure (one room, one wall, one bridge)
- Reverse the damage from a Veil Rupture on a small area (one building, one stretch of road)
- Restore a Psionically damaged mind — remove one permanent psionic effect (a Mindweaver’s Rewrite, a Memory Palace Siege’s lasting damage, the psychological scars of Ego Death)
Requirement
What Cannot Be Unbroken: Burned Memories, dead creatures, and the Veil itself (that’s The Seal’s territory). The Unbreaking restores what was damaged, not what was destroyed.
Special
The restored thing is exactly as it was — not improved, not altered, just whole. A broken sword reforged by The Unbreaking has the same nick in the handle it had before it shattered. A restored room has the same scuff marks on the floor. The Current doesn’t create — the Bastion Soul reminds reality of what used to be, and reality grudgingly agrees.