Chimera Form

"I stop pretending to be human."

Flesh Shaper R4 · Devastation Psionic
Cost
2 Erosion
TN
15
Tempo
T5
Steps
Yes
Resist

Effect

You transform yourself for the rest of the scene. This is the modular/utility transformation — choose 2 Mutations from the table below. Each Mutation grants a specialized capability for a specific role or environment.

MutationEffect
Bone BladesUnarmed attacks: WR 4, Bleed quality
Chitin SkinGain AR 3 (doesn’t stack with worn armor)
Elongated LimbsMelee reach extends to 4 meters
GillsBreathe underwater
NightvisionSee in complete darkness
Venom GlandsUnarmed attacks inject poison (GRIT TN 11 or 2 damage/turn for 3 turns)
Wall-CrawlerClimb any surface at normal Speed
RegenerationHeal 1 HP at start of each of your turns

Steps

+1 additional Mutation per Step.

Requirement

Social Cost: You are visibly monstrous. Social interaction with non-allies is impossible. Redeemers will attack on sight.

Special

Aftermath: When the scene ends, you take 1d3 Strain as your body snaps back.

Distinct From Apex Predator: Chimera Form is modular — pick the right tools for the job (Gills for water, Wall-Crawler for stealth, Venom Glands for assassination). Apex Predator is fixed combat power.

An active Chimera Form can be ended early by Reality Anchor (BS R4) or The Citadel (BS R5).