Dynamite Arm

"You've been throwing sticks since the mines. The range isn't the hard part — it's the timing."

Calling Muck-RakerMundane
Cost
Passive
Tempo
Steps
Resist

Effect

You can throw explosives at Far range instead of Near (normal thrown weapon maximum). When you throw an explosive, you may delay the detonation by up to 3 Ticks — the charge lands and detonates later, allowing you to bounce it around corners or time it with ally movements.

Special

You take half damage from your own explosives (you know where to stand).