False Face
"You become whoever they need you to be."
- Cost
- 1 Mettle
- Tempo
- —
- Steps
- —
- Resist
- Yes
Effect
Resource cost: 1 Mettle + appropriate clothing/props.
Adopt a false identity for a scene. You gain +3 Roll Bonus to all Deceit checks to maintain the persona and +2 Roll Bonus to Persuasion checks while in character. NPCs who have no reason to suspect you accept the identity without a check.
Resist
NPCs with cause for suspicion must beat your SWAY + Deceit in an opposed Insight check to see through it.
Special
The disguise collapses instantly if someone who knows the real person you’re impersonating is present, or if you use any skill or knowledge the persona wouldn’t possess.