Ghost Fingers
"The lock doesn't know you're there until it's open."
- Cost
- Passive
- Tempo
- —
- Steps
- —
- Resist
- —
Effect
You gain +2 Roll Bonus to all Finesse checks for lockpicking, pickpocketing, and disarming mechanical traps. Additionally, you can pick locks silently — no Stealth check required to avoid noise while working.
Special
If you fail a lockpicking check, you may retry once without triggering a Fumble consequence (the lock doesn’t jam or break).