Phantom Cylinder

"You load bullets that don't exist into a gun that shouldn't work."

Psy-Slinger R3 · Power Psionic
Cost
1 Erosion
TN
13
Tempo
T3
Steps
Yes
Resist

Effect

Your weapon is fully loaded with spectral ammunition. These rounds do not consume physical ammunition — they are shaped from the Current. The phantom rounds last for the rest of the scene or until 6 shots are fired, whichever comes first. Phantom rounds deal standard WR damage and count as Ghost-Rock ammunition (the +2 WR and Volatile qualities).

Steps

+2 additional phantom rounds per Step.

Special

If you Fumble an attack with phantom rounds, one round detonates in the chamber: take 2 damage (ignores AR) and the weapon is jammed until cleared.