Poison Doctor
"You've catalogued every venom the Frontier can spit at you."
- Cost
- Passive
- Tempo
- —
- Steps
- —
- Resist
- Yes
Effect
You can identify any poison, disease, or toxin by its symptoms within 1 round of observation (no check required). You gain +3 Roll Bonus to treat or cure poisons and diseases.
Additionally, given 1 hour and access to basic materials, you can distill a single dose of:
- Knockout Poison — target must Resist or fall Unconscious for 1 hour.
- Emetic — forces the target to purge an ingested poison before it takes full effect.
Resist
Knockout Poison: GRIT + Resilience vs. TN 13 or Unconscious for 1 hour.
Special
You know enough about poison to use it offensively — applying poison to a blade or food requires no additional check from you.